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- /* PickOne_documentStructure.h
-
- This contains all the document-specific code.
-
- Michael Bishop - August 21 1996
- (c)1994-96 Apple Computer Inc., All Rights Reserved
-
- */
-
- #ifndef _BP_DOCUMENTSTRUCTURE_H_
- #define _BP_DOCUMENTSTRUCTURE_H_
-
- #include <QuickDraw.h>
-
- #include "QD3D.h"
-
-
- struct _documentRecord {
-
- WindowPtr fWindow ; /* the window associated with this document */
-
- TQ3ViewObject fView ; /* the view for the scene */
- TQ3GroupObject fModel ; /* object in the scene being modelled */
- TQ3StyleObject fInterpolation ; /* interpolation style used when rendering */
- TQ3StyleObject fBackFacing ; /* whether to draw shapes that face away from the camera */
- TQ3StyleObject fFillStyle ; /* whether drawn as solid filled object or decomposed to components */
- TQ3Matrix4x4 fRotation; /* the transform for the model */
-
- } ;
-
-
- #endif
-